clave=\drummode{\clef percussion \time 2/2 cl4. cl8 ~ cl4 cl r cl cl r ||} note=\drummode{\clef percussion \time 2/2 r4. tt8 ~ tt4 r r1 ||} pattern=\drummode{\clef percussion \time 2/2 mar4. tt8^> ~ mar4 mar4 mar4. tt8^> ~ mar4 mar4 ||} \score { << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"clave"} \new DrumVoice { \stemDown \clave } >> \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {\column{"Bombo" "Note"}} \new DrumVoice {\stemDown \note } >> \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {\column{"Bombo" "Pattern"}} \new DrumVoice { \stemDown \pattern } >> >> \layout { ragged-right= ##t indent=0} } clave=\drummode{\clef percussion \time 2/2 r4 cl cl r cl4. cl8 ~ cl4 cl ||} ponche=\drummode{\clef percussion \time 2/2 r1 mar4. mar8 ~ mar4 tt4 ||} \score { << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"Clave"} \new DrumVoice { \stemDown \clave } >> \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"Ponche"} \new DrumVoice { \stemDown \ponche } >> >> \layout { ragged-right= ##t indent=0} } \version "2.10.0"