deba=\drummode{\clef percussion \time 2/2 r4 hc4 hc4 r4 hc4. hc8 ~ hc4 hc r4 hc4 hc4 r4 hc4. hc8 ~ hc4 tt^\markup{\column{"Entree" "Percus" }} ||} \score { << \new ChordNames {\chordmode{ c2 f g:7 f c f g:7 f }} << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"A"} \new DrumVoice { \stemUp \deba } >> >> >> \layout { ragged-right= ##t indent=0} } debb=\drummode{\clef percussion \time 2/2 hc8^\markup{"Break Percus"} hc4 hc8 r hc8 hc4 tt^\markup{"Debut intro"} ||} \score { << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"B"} \new DrumVoice { \stemDown \debb } >> >> \layout { ragged-right= ##t indent=0} } \score { \new Staff { << \set Staff.instrumentName =\markup {"B'"} \relative b'{ \stemDown r8^\markup{"Appel Melodique"} \override NoteHead #'style = #'cross g4 c8 ~ c d e4 \revert NoteHead #'style c^\markup{"Debut intro"}} >> } \layout { ragged-right= ##t indent=0} } debc= {r4 \override NoteHead #'style = #'cross c c r c4. \revert NoteHead #'style g8 ~ g4 c4 } \score { << \new Staff { << \set Staff.instrumentName =\markup {"C"} \relative b'{ \debc } >> } >> \layout { ragged-right= ##t indent=0} } enda=\drummode{\clef percussion \time 2/2 tt4.^> tt8^> ~ tt4 tt^> ||} endaa=\drummode{\clef percussion \time 2/2 tt4.^> tt8^> ~ tt4 tt^> r4 tt4^> tt4^> r4 ||} endb=\drummode{\clef percussion \time 2/2 hc4. hc8 ~ hc4 tt^> ||} endbb=\drummode{\clef percussion \time 2/2 hc4. hc8 ~ hc4 tt8^> tt^> ||} endc=\drummode{\clef percussion \time 2/2 r4 hc4 hc4 r4 hc4. hc8 ~ hc4 hc tt8^> tt^> r4 r2 r1 ||} endd=\drummode{\clef percussion \time 2/2 r4 hc4 hc4 r4 hc4. hc8 ~ hc4 hc r4 hc4 hc4 r4 hc4.^> tt8^> ~ tt4 tt^> ||} %ende=\drummode{\clef percussion \time 2/2 r4 hc4 hc4 r4 hc4. hc8 ~ hc4 hc4 tt4-\markup{"Cm"} tt8-\markup{"Bb"} tt8 ~ tt8 tt tt^>-\markup{Cm} tt^> r1||} endf=\drummode{\clef percussion \time 2/2 hc4. hc8 ~ hc4 hc r4 hc4 hc4 r4 tt4.^> tt8^> ~ tt4 tt^> ~ tt8 tt4.^> tt4^> r4 ||} ende= {r4 \override NoteHead #'style = #'cross c4 c4 r4 c4. c8 ~ c4 c4 \revert NoteHead #'style c4 bes8 bes8 ~ bes8 bes c^> c^> r1 } \score { << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"A"} \new DrumVoice { \stemUp \enda\bar "||" \endaa } >> >> \layout { ragged-right= ##t indent=0} } \score { << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"B"} \new DrumVoice { \stemUp \endb \bar "||" \endbb} >> >> \layout { ragged-right= ##t indent=0} } \score { << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"C"} \new DrumVoice { \stemUp \endc} >> >> \layout { ragged-right= ##t indent=0} } \score { << \new ChordNames { r1 r1 r1 r4. \chordmode{ g4.:7 c4 }} << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"D"} \new DrumVoice { \stemUp \endd} >> >> >> \layout { ragged-right= ##t indent=0} } \score { << \new ChordNames { r1 r1 \chordmode{ c4:m bes2 c4:m }} << \new Staff { << \set Staff.instrumentName =\markup {"E"} \relative b'{ \stemDown \ende } >> } >> >> \layout { ragged-right= ##t indent=0} } \score { << \new DrumStaff \with { drumStyleTable = #mypercussion-style \override Beam #'positions = #'(4 . 4) } << \set Staff.instrumentName =\markup {"F"} \new DrumVoice { \stemUp \endf} >> >> \layout { ragged-right= ##t indent=0} } \version "2.10.0"